a. Play & Learn
3ds Max 2010 Lighting and Rendering with mental ray explores one of the most
powerful toolsets for photorealistic 3D image visualization: the mental ray
renderer in 3ds Max. Aaron F. Ross shows how to use mental ray's combination
of materials, lighting, and rendering to achieve a variety of effects, from
glossy surfaces to reflections and transparency. He provides an in-depth
review of photometrics and the tools used to adjust lighting in 3ds Max,
including brightness, intensity, and color temperature along with a wide
variety of lighting scenarios. Aaron also devotes time to getting the most
out of mental ray's powerful rendering engine and improving render efficiency.
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